#ifndef _PC_STYLIZATION_VERTEX_REGION_INDEX_H_ #define _PC_STYLIZATION_VERTEX_REGION_INDEX_H_ #include "VertexCommon_Region.h" int GetRegionIndex(VertexInput input) { unsigned int index = (input.voxelInfoX>>24)&0xff;//(input.voxelInfoX>>24)&0xff return RegionIndex(index); } #endif